The lockpicking minigame in Gothic 1 Remake is a slider puzzle. Every plate carries a pin that has to end up in the middle hole, but the plates are wired to each other: moving one drags the others with it, in the same or in the opposite direction. Push a pin past the edge of the frame and the lockpick breaks.
This tool rebuilds that lock on screen. You reproduce the lock you see in game, press Solve Lock, and get the shortest sequence of moves that opens the chest while every pin stays inside the frame. You can step through the moves one by one or play the whole solution.
Drag anywhere outside the lock to turn the camera around it, and double-click that empty space to put the view back where it started.
You can share a lock as a link, and Matches shows saved locks that fit the setup you are building right now.
Yes, and there is nothing to install. The whole solver is a single web page: the search runs in your own browser, on your own machine, so there is no account, no upload and no server that has to stay online. Open the page, rebuild the lock, read the answer. It also keeps working after the page has loaded once, which is handy on a phone with a weak connection while you are sitting in front of a chest in game. The source code is public on GitHub if you would rather check what it does before you use it.
No. The page is written in English, but you almost never need to read it. The interface is a picture of the lock itself: you drag the plates into the positions you see in game, and the answer comes back as the same plates moving on screen, one step at a time. Direction and order are shown, not described. Players who speak no English at all use it by copying what they see in front of them, and the step-by-step playback means you can simply mirror each move in the game as it happens.
From three to eight plates, which covers every lock in Gothic 1 Remake, including the ones you meet before any lockpicking training. Set the count with the plus and minus buttons and the lock on screen rebuilds itself to match. Higher lockpicking skill does not change how you use the tool: skill only reduces how many plates are wired to each other, so the setup takes less time and the solution usually comes out shorter. The search itself works the same way at every skill level.
Not if you follow the steps in the order given. A pick breaks when a pin is pushed past the edge of the frame, so the solver only ever searches positions where every pin stays inside it. That matters more than it sounds: many tools only tell you the net number of turns per plate, and executing those in the wrong order drives a pin into the wall halfway through and snaps the pick. Here the order is part of the answer, and you can step through the moves one at a time instead of trusting a list.
Yes, and that is the normal way to use it, with the game on the monitor and the solver in your hand. Plates are dragged with a finger, the control panel sits within thumb reach at the bottom of the screen, and the lock scales to fit whatever display you have. You can also send a lock to someone else as a link, so a friend can open the exact same setup on their own phone and see what you are looking at.
Fan-made helper for Gothic 1 Remake. Not affiliated with or endorsed by the game's developer or publisher.